- Alessandro Feliciani 3D Artist

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About me


I am a 3D artist with 10 years experience in rigging and animation. I have worked on film, feature fiction, documentaries and advertisements, as well as an Autodesk MAYA instructor. I have extensive experience of working in teams and solving problems even when working under pressure and with tight deadlines while still offering a high quality product. My main role is Rigger but in many productions I have been employed as a 3D generalist doing, in addition to the Rig and animation, modeling, lighting, shading and rendering. 3D graphics for me is not only a job but a great passion. I'm always looking for new challenges to improve myself and the projects I work on.

 

Main technical skills:

Characters and Props Rigging with Maya
Animation with any 3D software

Other skills:

Modeling, Editing, Rendering, Compositing

Softwares Used:

Maya, Photoshop, 3dsMax, Nuke, Premiere,
After Effects, ZBrush
I also work with other 3D software for animation if  needed


 
 
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